# Game middleware software data terms

> 0 of 19 game middleware software vendors whose terms we read reserve the right to use their customers' data in aggregated or anonymised form, read 28 October 2026.

Sell Game Source Code · https://sellgamesourcecode.com/datasets/game-middleware-software-data-terms/ · computed 2026-10-28

**Vendors whose terms reserve aggregated or anonymised use:** 0 of 19 vendors (20 documents read; 24 named).

## The answers, question by question

- **Who owns the business's data:** not stated 15, the business 4
- **Vendor keeps aggregated or anonymised use:** not stated 19
- **Training AI on the business's data:** not stated 19
- **Export at exit:** not stated 18, no export promised 1

## Every vendor

| Vendor | Who owns the business's data | Vendor keeps aggregated or anonymised use | Training AI on the business's data | Export at exit |
|---|---|---|---|---|
| Bevy | not stated | not stated | not stated | not stated |
| Crytek, CRYENGINE | not stated | not stated | not stated | no export promised |
| Defold | not stated | not stated | not stated | not stated |
| Epic Games, Unreal Engine | the business | not stated | not stated | not stated |
| Epic Games, Unreal Engine content | the business | not stated | not stated | not stated |
| Esoteric Software, Spine Editor | not stated | not stated | not stated | not stated |
| Esoteric Software, Spine Runtimes | not stated | not stated | not stated | not stated |
| Fab | the business | not stated | not stated | not stated |
| Firelight Technologies, FMOD | not stated | not stated | not stated | not stated |
| Havok | the business | not stated | not stated | not stated |
| inkle, ink | not stated | not stated | not stated | not stated |
| Mirror | not stated | not stated | not stated | not stated |
| OGRE | not stated | not stated | not stated | not stated |
| Open 3D Engine | not stated | not stated | not stated | not stated |
| RPG Maker | not stated | not stated | not stated | not stated |
| Unity Asset Store | not stated | not stated | not stated | not stated |
| Unity, Editor | not stated | not stated | not stated | not stated |
| Unity, packages | not stated | not stated | not stated | not stated |
| Valve, Steamworks SDK | not stated | not stated | not stated | not stated |

## The sentence each answer rests on (80)

- Bevy, [Bevy MIT licence](https://github.com/bevyengine/bevy/blob/main/LICENSE-MIT), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 1,887 characters long.
- Bevy, [Bevy MIT licence](https://github.com/bevyengine/bevy/blob/main/LICENSE-MIT), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 1,887 characters long.
- Bevy, [Bevy MIT licence](https://github.com/bevyengine/bevy/blob/main/LICENSE-MIT), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 1,887 characters long.
- Bevy, [Bevy MIT licence](https://github.com/bevyengine/bevy/blob/main/LICENSE-MIT), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 1,887 characters long.
- Crytek, CRYENGINE, [CRYENGINE Terms of Service](https://www.cryengine.com/terms), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 43,746 characters long.
- Crytek, CRYENGINE, [CRYENGINE Terms of Service](https://www.cryengine.com/terms), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 43,746 characters long.
- Crytek, CRYENGINE, [CRYENGINE Terms of Service](https://www.cryengine.com/terms), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 43,746 characters long.
- Crytek, CRYENGINE, [CRYENGINE Terms of Service](https://www.cryengine.com/terms), read 2026-10-28, Export at exit: "After you terminated your Account, CRYTEK removes all your content from display."
- Defold, [The Defold License](https://defold.com/license/), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 14,664 characters long.
- Defold, [The Defold License](https://defold.com/license/), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 14,664 characters long.
- Defold, [The Defold License](https://defold.com/license/), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 14,664 characters long.
- Defold, [The Defold License](https://defold.com/license/), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 14,664 characters long.
- Epic Games, Unreal Engine, [Unreal Engine EULA](https://www.unrealengine.com/en-US/eula/unreal), read 2026-10-08, Who owns the business's data: "As between you and us, you own all rights, other than rights in the Licensed Technology, in the Products you develop under this Agreement"
- Epic Games, Unreal Engine, [Unreal Engine EULA](https://www.unrealengine.com/en-US/eula/unreal), read 2026-10-08, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-08, 59,427 characters long.
- Epic Games, Unreal Engine, [Unreal Engine EULA](https://www.unrealengine.com/en-US/eula/unreal), read 2026-10-08, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-08, 59,427 characters long.
- Epic Games, Unreal Engine, [Unreal Engine EULA](https://www.unrealengine.com/en-US/eula/unreal), read 2026-10-08, Export at exit: The document is silent here; it was read in full on 2026-10-08, 59,427 characters long.
- Epic Games, Unreal Engine content, [Unreal Engine content EULA](https://www.unrealengine.com/en-US/eula/content), read 2026-10-28, Who owns the business's data: "As between you and us, you own all rights, other than rights in the Licensed Content or as stated in the Service-Specific Terms"
- Epic Games, Unreal Engine content, [Unreal Engine content EULA](https://www.unrealengine.com/en-US/eula/content), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 34,858 characters long.
- Epic Games, Unreal Engine content, [Unreal Engine content EULA](https://www.unrealengine.com/en-US/eula/content), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 34,858 characters long.
- Epic Games, Unreal Engine content, [Unreal Engine content EULA](https://www.unrealengine.com/en-US/eula/content), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 34,858 characters long.
- Esoteric Software, Spine Editor, [Spine Editor License](https://esotericsoftware.com/spine-editor-license), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 27,309 characters long.
- Esoteric Software, Spine Editor, [Spine Editor License](https://esotericsoftware.com/spine-editor-license), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 27,309 characters long.
- Esoteric Software, Spine Editor, [Spine Editor License](https://esotericsoftware.com/spine-editor-license), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 27,309 characters long.
- Esoteric Software, Spine Editor, [Spine Editor License](https://esotericsoftware.com/spine-editor-license), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 27,309 characters long.
- Esoteric Software, Spine Runtimes, [Spine Runtimes License](https://esotericsoftware.com/spine-runtimes-license), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 2,058 characters long.
- Esoteric Software, Spine Runtimes, [Spine Runtimes License](https://esotericsoftware.com/spine-runtimes-license), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 2,058 characters long.
- Esoteric Software, Spine Runtimes, [Spine Runtimes License](https://esotericsoftware.com/spine-runtimes-license), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 2,058 characters long.
- Esoteric Software, Spine Runtimes, [Spine Runtimes License](https://esotericsoftware.com/spine-runtimes-license), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 2,058 characters long.
- Fab, [Fab EULA](https://www.fab.com/eula), read 2026-10-08, Who owns the business's data: "you own all rights, other than rights in the Content, in anything you make with the Content under this agreement"
- Fab, [Fab EULA](https://www.fab.com/eula), read 2026-10-08, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-08, 34,186 characters long.
- Fab, [Fab EULA](https://www.fab.com/eula), read 2026-10-08, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-08, 34,186 characters long.
- Fab, [Fab EULA](https://www.fab.com/eula), read 2026-10-08, Export at exit: The document is silent here; it was read in full on 2026-10-08, 34,186 characters long.
- Firelight Technologies, FMOD, [FMOD EULA](https://www.fmod.com/legal), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 17,571 characters long.
- Firelight Technologies, FMOD, [FMOD EULA](https://www.fmod.com/legal), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 17,571 characters long.
- Firelight Technologies, FMOD, [FMOD EULA](https://www.fmod.com/legal), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 17,571 characters long.
- Firelight Technologies, FMOD, [FMOD EULA](https://www.fmod.com/legal), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 17,571 characters long.
- Firelight Technologies, FMOD, [FMOD licensing page](https://www.fmod.com/licensing), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 3,017 characters long.
- Firelight Technologies, FMOD, [FMOD licensing page](https://www.fmod.com/licensing), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 3,017 characters long.
- Firelight Technologies, FMOD, [FMOD licensing page](https://www.fmod.com/licensing), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 3,017 characters long.
- Firelight Technologies, FMOD, [FMOD licensing page](https://www.fmod.com/licensing), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 3,017 characters long.
- Havok, [Havok terms of use](https://www.havok.com/terms-of-use/), read 2026-10-28, Who owns the business's data: "Havok Group does not claim ownership of any Third Party Content submitted, posted, transmitted, made available or displayed on, or through, the Websites or Materials."
- Havok, [Havok terms of use](https://www.havok.com/terms-of-use/), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 41,642 characters long.
- Havok, [Havok terms of use](https://www.havok.com/terms-of-use/), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 41,642 characters long.
- Havok, [Havok terms of use](https://www.havok.com/terms-of-use/), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 41,642 characters long.
- inkle, ink, [ink MIT licence](https://github.com/inkle/ink/blob/master/LICENSE.txt), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 2,369 characters long.
- inkle, ink, [ink MIT licence](https://github.com/inkle/ink/blob/master/LICENSE.txt), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 2,369 characters long.
- inkle, ink, [ink MIT licence](https://github.com/inkle/ink/blob/master/LICENSE.txt), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 2,369 characters long.
- inkle, ink, [ink MIT licence](https://github.com/inkle/ink/blob/master/LICENSE.txt), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 2,369 characters long.
- Mirror, [Mirror MIT licence](https://github.com/MirrorNetworking/Mirror/blob/master/LICENSE), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 2,366 characters long.
- Mirror, [Mirror MIT licence](https://github.com/MirrorNetworking/Mirror/blob/master/LICENSE), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 2,366 characters long.
- Mirror, [Mirror MIT licence](https://github.com/MirrorNetworking/Mirror/blob/master/LICENSE), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 2,366 characters long.
- Mirror, [Mirror MIT licence](https://github.com/MirrorNetworking/Mirror/blob/master/LICENSE), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 2,366 characters long.
- OGRE, [OGRE licensing page](https://www.ogre3d.org/licensing), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 4,114 characters long.
- OGRE, [OGRE licensing page](https://www.ogre3d.org/licensing), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 4,114 characters long.
- OGRE, [OGRE licensing page](https://www.ogre3d.org/licensing), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 4,114 characters long.
- OGRE, [OGRE licensing page](https://www.ogre3d.org/licensing), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 4,114 characters long.
- Open 3D Engine, [O3DE licence file](https://github.com/o3de/o3de/blob/development/LICENSE.txt), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 2,420 characters long.
- Open 3D Engine, [O3DE licence file](https://github.com/o3de/o3de/blob/development/LICENSE.txt), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 2,420 characters long.
- Open 3D Engine, [O3DE licence file](https://github.com/o3de/o3de/blob/development/LICENSE.txt), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 2,420 characters long.
- Open 3D Engine, [O3DE licence file](https://github.com/o3de/o3de/blob/development/LICENSE.txt), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 2,420 characters long.
- RPG Maker, [RPG Maker EULA](https://www.rpgmakerweb.com/eula), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 20,936 characters long.
- RPG Maker, [RPG Maker EULA](https://www.rpgmakerweb.com/eula), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 20,936 characters long.
- RPG Maker, [RPG Maker EULA](https://www.rpgmakerweb.com/eula), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 20,936 characters long.
- RPG Maker, [RPG Maker EULA](https://www.rpgmakerweb.com/eula), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 20,936 characters long.
- Unity Asset Store, [Asset Store Terms of Service and EULA](https://unity.com/legal/as-terms), read 2026-10-27, Who owns the business's data: The document is silent here; it was read in full on 2026-10-27, 51,499 characters long.
- Unity Asset Store, [Asset Store Terms of Service and EULA](https://unity.com/legal/as-terms), read 2026-10-27, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-27, 51,499 characters long.
- Unity Asset Store, [Asset Store Terms of Service and EULA](https://unity.com/legal/as-terms), read 2026-10-27, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-27, 51,499 characters long.
- Unity Asset Store, [Asset Store Terms of Service and EULA](https://unity.com/legal/as-terms), read 2026-10-27, Export at exit: The document is silent here; it was read in full on 2026-10-27, 51,499 characters long.
- Unity, Editor, [Unity Editor Software Terms](https://unity.com/legal/editor-terms-of-service/software), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 31,160 characters long.
- Unity, Editor, [Unity Editor Software Terms](https://unity.com/legal/editor-terms-of-service/software), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 31,160 characters long.
- Unity, Editor, [Unity Editor Software Terms](https://unity.com/legal/editor-terms-of-service/software), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 31,160 characters long.
- Unity, Editor, [Unity Editor Software Terms](https://unity.com/legal/editor-terms-of-service/software), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 31,160 characters long.
- Unity, packages, [Unity Package Distribution License](https://unity.com/legal/licenses/unity-package-distribution-license), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 7,974 characters long.
- Unity, packages, [Unity Package Distribution License](https://unity.com/legal/licenses/unity-package-distribution-license), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 7,974 characters long.
- Unity, packages, [Unity Package Distribution License](https://unity.com/legal/licenses/unity-package-distribution-license), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 7,974 characters long.
- Unity, packages, [Unity Package Distribution License](https://unity.com/legal/licenses/unity-package-distribution-license), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 7,974 characters long.
- Valve, Steamworks SDK, [Steamworks SDK Access Agreement](https://partner.steamgames.com/documentation/sdk_access_agreement), read 2026-10-28, Who owns the business's data: The document is silent here; it was read in full on 2026-10-28, 8,804 characters long.
- Valve, Steamworks SDK, [Steamworks SDK Access Agreement](https://partner.steamgames.com/documentation/sdk_access_agreement), read 2026-10-28, Vendor keeps aggregated or anonymised use: The document is silent here; it was read in full on 2026-10-28, 8,804 characters long.
- Valve, Steamworks SDK, [Steamworks SDK Access Agreement](https://partner.steamgames.com/documentation/sdk_access_agreement), read 2026-10-28, Training AI on the business's data: The document is silent here; it was read in full on 2026-10-28, 8,804 characters long.
- Valve, Steamworks SDK, [Steamworks SDK Access Agreement](https://partner.steamgames.com/documentation/sdk_access_agreement), read 2026-10-28, Export at exit: The document is silent here; it was read in full on 2026-10-28, 8,804 characters long.

## Read and set aside

- [Bink licensing (RAD Game Tools)](https://www.radgametools.com/sales.htm): a sales page listing Bink and RAD products; it carries no licence terms
- [Bink Video (RAD Game Tools)](https://www.radgametools.com/bnkmain.htm): a product page for Bink Video; it carries no licence terms
- [Photon terms (Exit Games)](https://www.photonengine.com/terms): 2,000 characters of Photon's terms index; the terms themselves were not in the read
- [Live2D SDK Release License](https://www.live2d.com/en/sdk/license/): a page listing Live2D licence types; the licence text itself was not in the read

## Methodology

Each vendor's own published terms were read through estate-fetch and stored whole (sha256 on every row). For every document, four questions were answered from the vendor's own words: who owns the business's data, vendor keeps aggregated or anonymised use, training AI on the business's data, export at exit. Every stated answer carries the sentence it rests on, checked against the stored text; 'not stated' means the document read does not address the question. A vendor with several documents reads 'varies' where they disagree. 19 vendors, 20 documents.

## Sources

- [Unreal Engine EULA](https://www.unrealengine.com/en-US/eula/unreal) (read)
- [Unreal Engine content EULA](https://www.unrealengine.com/en-US/eula/content) (read)
- [Unity Editor Software Terms](https://unity.com/legal/editor-terms-of-service/software) (read)
- [Unity Package Distribution License](https://unity.com/legal/licenses/unity-package-distribution-license) (read)
- [Unity Asset Store Terms of Service and EULA](https://unity.com/legal/as-terms) (read)
- [Fab EULA](https://www.fab.com/eula) (read)
- [CRYENGINE Terms of Service](https://www.cryengine.com/terms) (read)
- [O3DE licence (Apache 2.0)](https://github.com/o3de/o3de/blob/development/LICENSE.txt) (read)
- [Defold License](https://defold.com/license/) (read)
- [Bevy licence (MIT)](https://github.com/bevyengine/bevy/blob/main/LICENSE-MIT) (read)
- [OGRE licensing](https://www.ogre3d.org/licensing) (read)
- [RPG Maker EULA](https://www.rpgmakerweb.com/eula) (read)
- [FMOD licensing](https://www.fmod.com/licensing) (read)
- [FMOD legal information](https://www.fmod.com/legal) (read)
- [Havok terms of use](https://www.havok.com/terms-of-use/) (read)
- [Bink licensing (RAD Game Tools)](https://www.radgametools.com/sales.htm) (not-terms)
- [Bink Video (RAD Game Tools)](https://www.radgametools.com/bnkmain.htm) (not-terms)
- [Photon terms (Exit Games)](https://www.photonengine.com/terms) (not-terms)
- [Spine Runtimes License](https://esotericsoftware.com/spine-runtimes-license) (read)
- [Spine Editor License](https://esotericsoftware.com/spine-editor-license) (read)
- [Live2D SDK Release License](https://www.live2d.com/en/sdk/license/) (not-terms)
- [Steamworks SDK Access Agreement](https://partner.steamgames.com/documentation/sdk_access_agreement) (read)
- [ink licence (MIT, inkle)](https://github.com/inkle/ink/blob/master/LICENSE.txt) (read)
- [Mirror networking licence (MIT)](https://github.com/MirrorNetworking/Mirror/blob/master/LICENSE) (read)

## Cite or embed

- 0 of 19 game middleware software vendors whose terms we read reserve the right to use their customers' data in aggregated or anonymised form, read 28 October 2026.
- Who owns the business's data, by vendor: not stated 15 of 19, the business 4 of 19 (game middleware software terms, read 28 October 2026).
- Vendor keeps aggregated or anonymised use, by vendor: not stated 19 of 19 (game middleware software terms, read 28 October 2026).
- Training AI on the business's data, by vendor: not stated 19 of 19 (game middleware software terms, read 28 October 2026).
- Export at exit, by vendor: not stated 18 of 19, no export promised 1 of 19 (game middleware software terms, read 28 October 2026).

Cite as: "Game middleware software data terms", updated 2026-10-28, https://sellgamesourcecode.com/datasets/game-middleware-software-data-terms/.

CSV: https://sellgamesourcecode.com/datasets/game-middleware-software-data-terms.csv
JSON: https://sellgamesourcecode.com/datasets/game-middleware-software-data-terms.json
Embed (plain HTML, static link back): see https://sellgamesourcecode.com/datasets/game-middleware-software-data-terms/#lead
