Unity runtime, packages and bought assets

Sell Unity project files: what the Unity licences allow

Updated

A Unity project is your scenes and scripts plus Unity's runtime, its packages and any Asset Store purchases. Only the first part is yours to hand over as it stands.

Ask about my game code

  1. Separate your own scenes and scripts from Unity's runtime and packages
  2. Take out or clear every Asset Store purchase
  3. Offer what is left: the parts the studio made

The runtime and packages stay inside the game

What Unity's own licences let leave a studio
Unity licenceHow its code may be distributedSource
Editor software termsThe Unity Runtime solely as embedded or incorporated into your projects What engine licences let leave a studio
Package distribution licenceOnly as binaries integrated with your project content What engine licences let leave a studio

Neither travels as source to a buyer.

Asset Store purchases and clause (g)

  • An Asset Store asset may be distributed only as incorporated and embedded in the licensed product.
  • Clause (g) bars using the store or its assets to train an artificial intelligence or machine learning model without express consent from the provider or Unity.

Source: What engine licences let leave a studio

Strip bought assets before a project goes to an AI buyer, or ask the provider.

Selling the parts you made

Unity Asset Store, for providers
Unity obtains no right, title or interest from a provider, and pays seventy percent of the sales price on assets a studio lists itself.
Mercor, game studios
Its listing names asset-store or template code as a poor fit for its buyers.

Source: Where game source code is sold or licensed

The Unreal side is on Unreal Engine EULA.

Tell us what the repositories hold

Tell us the engine, the middleware and where the assets came from, and we will check them against the 20 licence documents on this board in a written reply.

The code
  • A person reads each source code enquiry
  • No engine maker or buyer here sees what you send
  • No code, keys or repository access is asked for

Find out which parts of your code you can license

Tell us the engine, the middleware and where the assets came from, and we will check them against the 20 licence documents on this board in a written reply.

Sources

This site's own datasets, every figure quoted from its source and dated:

Ask about my game code